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Orc Marauder

Finally got this guy done after a couple months of hard work. Was great fun making this character, main goal was to learn how to create real-time fur with the added goal of brushing up on my painter skills.

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Original concept can be seen here, https://www.artstation.com/artwork/orc-a34ae525-f6e6-4ed7-933a-c111fc593c58


Polycount thread here, https://polycount.com/discussion/214846/finished-orc-marauder#latest

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Modelled in Zbrush, Retopo in Topogun, Textured in Substance Painter and rendered in Marmoset.
63k Tris, 2k UV texture sets (Head and 2xBody)

keith-lai-1.jpg
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keith-lai-compile-contruction.jpg
keith-lai-3.jpg
keith-lai-1 (1).jpg
keith-lai-3a.jpg
keith-lai-wire.jpg

©2014 Keith Lai

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