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Merc 

The goal of this project was to create a military like , semi stylized character. With the intention of the character being suitable for modern 3rd person shooter game.


The character had inspiration taken from Alex Pascenko work, which you can check out his awesome portfolio here. https://www.deviantart.com/alexpascenko/gallery/


Modelled in Zbrush, Retopo in Topogun, Textured in Substance Painter and rendered in Marmoset.


30k Tris, 2k UV texture sets (Head and Body).

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©2014 Keith Lai

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